“Experience tells us that if you create content with high production values the audience will buy it. You're customers, what would you prefer to do: Buy a game like Infinity Blade for $6 with plenty of gameplay, good production values that offers a visceral experience; or pay 99c for something you play once and never ever go back to?” says Epic Games' senior manager, Mika Gamble.
Well, it looks like developers who are thinking of pricing their games at $0.99 might want to think twice after seeing how successful games can be at premium prices. Of course, the quality of the game will have to match its price tag.
source: Ubergizmo
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