“Experience tells us that if you create content with high production values the audience will buy it. You're customers, what would you prefer to do: Buy a game like Infinity Blade for $6 with plenty of gameplay, good production values that offers a visceral experience; or pay 99c for something you play once and never ever go back to?” says Epic Games' senior manager, Mika Gamble.
Well, it looks like developers who are thinking of pricing their games at $0.99 might want to think twice after seeing how successful games can be at premium prices. Of course, the quality of the game will have to match its price tag.
source: Ubergizmo
Related Post:
iPhone Games
- Namco launches iGunCon app for iPhone and Mac
- King of Fighters-i for the iPhone
- Street Fighter 4 Volt For iPhone Comes With Three New Fighters
- Joystick-It iPhone Gaming Controller Mini Version Now Available
- International Toy Show: Wiz Inc introdudes AppToyz Products in Japan with appBlaster, appCopter, appRacer and appWheel
- International Toy Show: Bandai introduces a new ARcarddass OnePiece game for iPhone in Japan
- iPhone “Personal impact simulator” Stair Dismount now on Android
- iPhone game Burn the Rope now on Android – exclusively via GetJar
- Unity 3D Gaming Table - the Battle Ground of Android and iOS
0 comments:
Post a Comment